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The custom portraits follow the dimensions 128x128 and are.tga files. You drop them in: C: Users username Documents Almost Human Legend of Grimrock Portraits. From there you just start a new game and import them in. In this video we explore character creation in Legend of Grimrock 2. Legend of Grimrock 2 was developed by Almost Human studios Official Website: http://www.
I've tried making custom portraits, followed their tutorial, put em in the correct folder. And the game won't detect them. If you've had any luck creating custom pix, would you share the process with us, please? Thanx!You might have already tried this but this is what I found out:The portraits go here:C:UsersYOUR USER NAMEMy DocumentsAlmost HumanLegend of GrimrockPortraitsYou have to be patched to version 1.1.4The portraits should be 24-bit, 128x128 pixels, UNCOMPRESSED.TGA format. If everything else is fine, double check the compression; that's usually what bit me.16 bit and 32 bit MIGHT work, not sure.Online image converters can cause problems apparently. Photoshop or Paint.net should work.If you still can get them to work, try checking the forums here:BTW, I have 230 odd custom portraits that I made for NWN2 that you can try downloading. Here's the link:All of those are 128x128 24bit uncompressed Targa (,tga) format so they SHOULD work in Grimrock.
You might test one or two of them out just to see. @MicahWhat's the file name convention? When you start a new game you can choose male or female pix. So somewhere in the name there needs to be an indicator of sex, right?Not necessarily. None of the other games that allow custom portraits require any sort of specific format for a file NAME, only file type.The portraits that come with the game are stored as.dds files and are named to distinguish between sex and race, but I've searched the Grimrock forums and can't find any naming requirements for custom portraits; just the file size and type restrictions.
Apparently other folks are using custom portraits without any specific names without issues. You might try posting on the Grimrock forums and asking there.Start a new game, select create characters, then click import portrait, all the details are there when you mouse over.FWIW, NWN1/2 didn't require a specific naming convention for custom portraits. I only invented one to keep track of the pics I made in my own files. BTW, you can use my Baldurs Gate port's and resize them and convert them to TGA!!No you can't - unless you're willing to live with distorted images.The large custom BG1, BG2 and IWD portraits are all 110x170. Resizing them to 128x128 will assymetrically stretch/shrink the images - it will make all the heads look fat, kind of like pumpkins. The smaller customs are 38 x 60 and upsizing them will cause a loss of resolution.
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So unless you're going for a Mr Creosote/Great Pumpkin look I wouldn't mess with them. The only way to use BG portraits is to go through and recrop them all and frankly that's a ton of work. Plus Z, some of your BG custom portraits are pretty low res to start with.Elfbane, you can upsize Z's portraits if you want but imo they will look like crap. Stick with NWN2 customs or use some of the Grimrock custom portraits that are available. The Grimrock forums are full of links to them and there are some really nice insect custom portraits out there.Note: NWN1 custom portraits are scaled in multiples of 16x32 pixels so they won't work straight up without editing.
NWN2 portraits are 128x128 and CAN be used without edits. Well, I just resized/cropped/zoomed in on them, and here are 4 of them. (converted them to JPG so you can see them). You just need to zoom in on the faces and you can do it easy.BTW, there is no 'naming requirement' for the portraits in Grimrock. You simply drop them into the port's folder and when you create a new character, click import, and choose the portrait you wish.
Male/female is irrelevant. Filenames are as I had them in the attached files.If you're running the game in a high res mode, the portraits will be seen smaller, yet look better. But I took these from my Baldurs gate Portrait area, and in Adobe, cropped them, and zoomed them a bit, and added a sharpining filter at 2%.
Plus Z, some of your BG custom portraits are pretty low res to start with.Wow. Thats odd, when the game came out, I got TONS of emails saying I had the best portraits for the game.I scanned every single one in at 300dpi from the Dungeons & Dragons Collectors cards, and them downsized them to meet the BG portrait size requirements.
Scanning in all those portraits took weeks! So saying they look bad is upsetting. You gotta understand, BG was a low res game. Lol.PS: If you are talking about the NWN1 portrait pack, then yeah, some of those are not hot-as I didn't make them, just scooped up some I thought would be ok.
I made the rest.
Eterna. Eternal is played using decks of cards which represent the game's various units, spells, and equipment. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases in between. New players start with a free basic set of cards which they can use. Eternal Cards, Deck Builder, and Deck Database for the Card Game Eternal by Dire Wolf Digital.
So unless you're going for a Mr Creosote/Great Pumpkin look I wouldn't mess with them. The only way to use BG portraits is to go through and recrop them all and frankly that's a ton of work. Plus Z, some of your BG custom portraits are pretty low res to start with.Elfbane, you can upsize Z's portraits if you want but imo they will look like crap. Stick with NWN2 customs or use some of the Grimrock custom portraits that are available. The Grimrock forums are full of links to them and there are some really nice insect custom portraits out there.Note: NWN1 custom portraits are scaled in multiples of 16x32 pixels so they won't work straight up without editing.
NWN2 portraits are 128x128 and CAN be used without edits. Well, I just resized/cropped/zoomed in on them, and here are 4 of them. (converted them to JPG so you can see them). You just need to zoom in on the faces and you can do it easy.BTW, there is no 'naming requirement' for the portraits in Grimrock. You simply drop them into the port's folder and when you create a new character, click import, and choose the portrait you wish.
Male/female is irrelevant. Filenames are as I had them in the attached files.If you're running the game in a high res mode, the portraits will be seen smaller, yet look better. But I took these from my Baldurs gate Portrait area, and in Adobe, cropped them, and zoomed them a bit, and added a sharpining filter at 2%.
Plus Z, some of your BG custom portraits are pretty low res to start with.Wow. Thats odd, when the game came out, I got TONS of emails saying I had the best portraits for the game.I scanned every single one in at 300dpi from the Dungeons & Dragons Collectors cards, and them downsized them to meet the BG portrait size requirements.
Scanning in all those portraits took weeks! So saying they look bad is upsetting. You gotta understand, BG was a low res game. Lol.PS: If you are talking about the NWN1 portrait pack, then yeah, some of those are not hot-as I didn't make them, just scooped up some I thought would be ok.
I made the rest.
Eterna. Eternal is played using decks of cards which represent the game's various units, spells, and equipment. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases in between. New players start with a free basic set of cards which they can use. Eternal Cards, Deck Builder, and Deck Database for the Card Game Eternal by Dire Wolf Digital.
...">Legend Of Grimrock 2 Custom Portraits(01.04.2020)So unless you're going for a Mr Creosote/Great Pumpkin look I wouldn't mess with them. The only way to use BG portraits is to go through and recrop them all and frankly that's a ton of work. Plus Z, some of your BG custom portraits are pretty low res to start with.Elfbane, you can upsize Z's portraits if you want but imo they will look like crap. Stick with NWN2 customs or use some of the Grimrock custom portraits that are available. The Grimrock forums are full of links to them and there are some really nice insect custom portraits out there.Note: NWN1 custom portraits are scaled in multiples of 16x32 pixels so they won't work straight up without editing.
NWN2 portraits are 128x128 and CAN be used without edits. Well, I just resized/cropped/zoomed in on them, and here are 4 of them. (converted them to JPG so you can see them). You just need to zoom in on the faces and you can do it easy.BTW, there is no 'naming requirement' for the portraits in Grimrock. You simply drop them into the port's folder and when you create a new character, click import, and choose the portrait you wish.
Male/female is irrelevant. Filenames are as I had them in the attached files.If you're running the game in a high res mode, the portraits will be seen smaller, yet look better. But I took these from my Baldurs gate Portrait area, and in Adobe, cropped them, and zoomed them a bit, and added a sharpining filter at 2%.
Plus Z, some of your BG custom portraits are pretty low res to start with.Wow. Thats odd, when the game came out, I got TONS of emails saying I had the best portraits for the game.I scanned every single one in at 300dpi from the Dungeons & Dragons Collectors cards, and them downsized them to meet the BG portrait size requirements.
Scanning in all those portraits took weeks! So saying they look bad is upsetting. You gotta understand, BG was a low res game. Lol.PS: If you are talking about the NWN1 portrait pack, then yeah, some of those are not hot-as I didn't make them, just scooped up some I thought would be ok.
I made the rest.
Eterna. Eternal is played using decks of cards which represent the game's various units, spells, and equipment. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases in between. New players start with a free basic set of cards which they can use. Eternal Cards, Deck Builder, and Deck Database for the Card Game Eternal by Dire Wolf Digital.
...">Legend Of Grimrock 2 Custom Portraits(01.04.2020)