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Road Redemption
Developer(s)
Publisher(s)Tripwire Interactive
EngineUnity
Platform(s)
Release
  • Microsoft Windows, macOS, Linux
  • October 4, 2017
  • PlayStation 4, Xbox One, Nintendo Switch
  • November 6, 2018
Genre(s)Vehicular combat, racing
Mode(s)Single-player,Multi-player

Co-Op gameplay information about Road Redemption on Xbox One. Find co-op news, reviews, and more info about this game. The entire campaign can be played with up to 4 player in locally.

Road Redemption is a vehicular combatracing video game developed by EQ-Games and Pixel Dash Studios as a spiritual successor to the Road Rash series of vehicular combatracing video games. The game on PC was released on October 4, 2017. Console versions of Road Redemption were released on November 6, 2018 for PlayStation 4, Xbox One, and Nintendo Switch.

Gameplay[edit]

The game plays a spiritual successor to the Road Rash series of vehicular combatracing video games.[1][2] The game aims to replicate the arcade-like simplicity and silliness of the Road Rash games, while introducing more modern graphics and gameplay mechanics.[3] In addition to the melee weapons featured in Road Rash, Road Redemption introduces firearms in the players options for weapons as well.[4] The game will feature split screen multiplayer modes,[5] including the computer-based ones, which is more of a rarity for the platform.[6] The proposed Wii U version would have also featured the ability for multiplayer sessions to take place with one player on the television and the other using just the Wii U GamePad screen.[7]

Development[edit]

In 2009, Ian Fisch, a long time fan of the Road Rash series wrote a blog post on why the game needed a revival. He had intended for the blog post to be a call for developers Electronic Arts to revisit the series, but following the commercial failures of racing/combat hybrids such as Split/Second and Blur, he believed there would be no appetite for such game from an established publisher, so began working on his own take on the game.[8]

The game was first announced April 2013, alongside a Kickstarter crowdfunding campaign. The campaign raised over $173,000, successfully exceeding its $160,000 goal.[9] While the game was funded for development, it missed the 198,000 stretch goal for a virtual realityOculus Rift version.[10] Paul Fisch, a developer on the game elaborated on reasons why their Kickstarter campaign did not 'take off' in a piece for The Penny Arcade Report. In it, he blamed the timing of the campaign launch and general crowdfunding fatigue.[11]

The game was initially intended for an August 2014 release,[10] which was pushed back to November 2014 at the release of the alpha version in April 2014.[2] While an early beta version was released through Steam Early Access in September 2014,[12] the game missed its 2014 release date, and a lack of further updates in 2015 lead to fears of the game being cancelled.[7] An update in April 2016 clarified that development was still proceeding, with a Q3 2016 release date planned for Microsoft Windows, macOS and Linux. PlayStation 4, Xbox One, and Wii U versions are planned for sometime afterwards.[7] Initial 2016 updates did not mention the Wii U as a platform, again causing speculation towards cancellation of that particular version, but DarkSeas Games clarified that the Wii U version was still planned, but was relegated to a release window after the PS4 and Xbox One versions, citing extra work that would have to be done to get the game running on the less-powerful Wii U.[9] In May 2018, DarkSeas Game announced they had shifted development to a Nintendo Switch release.[13]

After the game's release, DarkSeas Game's also intends on making the game open-source, allowing for people to create mods for the game.[4] DarkSeas Game's also teamed up with Yacht Club Games to bring their Shovel Knight character to the game as a playable character.[14]

Reception[edit]

Pre-release[edit]

In Eurogamer's Steam Early Access review of the game, Dan Whitehead praised the game despite its quirks and glitches, stating 'There are a lot of problems, in other words, and the development team has a lot of balancing and polishing to do if Road Redemption is to become a genuinely satisfying and well-rounded successor to its inspiration. Yet for all of the scruffiness, rough edges and half-baked ideas, the game works brilliantly where it matters.'[1]Polygon referred to the same early build as 'a crazier, deeper Road Rash' that was 'as fast, crazed and violent as its obvious inspiration.'[15] The game's $40 price point for an alpha release caught criticism from some websites.[2][16]

References[edit]

  1. ^ ab'Road Redemption Early Access review'. Eurogamer.net. 9 October 2014.
  2. ^ abcSavage, Phil. 'Road Redemption now available in alpha, providing you spend $40'. pcgamer.
  3. ^Maiberg, Emanuel. 'Latest Road Redemption video shows promising progress'. pcgamer.
  4. ^ abSavage, Phil. 'Road Redemption takes a swipe at Road Rash with its combat-heavy Kickstarter'. pcgamer.
  5. ^Chalk, Andy. 'Road Redemption adds split-screen multiplayer, gets an E3 gameplay trailer'. pcgamer.
  6. ^'Hands on with Road Redemption, a motorcycle combat racer coming to Xbox One and Windows'. Windows Central.
  7. ^ abc'Road Redemption slated for PC this summer'. Eurogamer.net. 1 April 2016.
  8. ^Martin Robinson (2014-05-16). 'How Road Redemption is reviving a lost genre'. Eurogamer. Retrieved 2016-10-22.
  9. ^ ab'Road Redemption Developer Says It's Still 'Actively Pursuing Wii U Development''. Nintendo Life.
  10. ^ abPrescott, Shaun. 'Road Rash-inspired Road Redemption secures Kickstarter funding'. pcgamer.
  11. ^Paul Fisch; DarkSeas Games (2013-05-09). 'Road Rashed: 5 reasons why the Road Redemption Kickstarter failed to take off'. The Penny Arcade Report. Archived from the original on 2013-05-28. Retrieved 2016-10-22.
  12. ^Chalk, Andy. 'Road Redemption roars out onto Steam Early Access'. pcgamer.
  13. ^Life, Nintendo (27 May 2018). 'Two-Wheel Insanity Simulator Road Redemption Is Switch Bound'. Nintendo Life. Retrieved 19 December 2018.
  14. ^Prescott, Shaun. 'Road Redemption gets playable Shovel Knight character'. pcgamer.
  15. ^DanielleRiendeau. 'Road Redemption is like a crazier, deeper Road Rash'. Polygon.
  16. ^'Don't Be Rash: Road Redemption Alpha Out Now'. Rock Paper Shotgun.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Road_Redemption&oldid=934470084'

Many games that succeeded on Kickstarter have been sequels to classic games that had languished in obscurity for years: Wasteland 2, Broken Sword 5, and several more long-wished-for sequels owe their lives to Kickstarter. And then you have spiritual successors like Shroud of the Avatar and Underworld Ascendant, which are sequels in all but name to beloved past games.Road Redemption is one such game. During the Sega Genesis and early 32-bit days, Road Rash was a popular combat racing series. But Electronic Arts hasn't released a Road Rash game since 2003, leaving fans of the series without their fix of fantasy motorcycle violence. Luckily, New Orleans-based indie developer Darkseas Games is currently hard at work on its own modern motorocycle combat game called Road Redemption.

Gear up and hit the roadThe developers plan to revamp Road Redemption's campaign between now and the final release, but the in-progress version available on Steam offers a fairly substantial campaign already.To start with, players will choose a bike and a rider. There are five bikes at present, each with its own stats such as acceleration and durability that can be upgraded during gameplay. Besides traditional nondescript riders, Redemption has a few unique ones like a Jack-o-Lantern and Shovel Knight (star of his own indie game).Once you've made your choices, you'll embark on a cross-country campaign of racing and destruction. The game procedurally generates the tracks, so they're different every time you play. Environments that I've seen so far include deserts, canyons, snow-covered forests, and cities – all the same stuff you'd see in Road Rash. Actually, the city races take place on rooftops, which changes things up a lot; we'll get to that in a bit. Race and rageRoad Redemption offers several types of events throughout the campaign.

Races require you to place in the top three, some missions task you with beating up a certain number of opponents, and so on. Whether your goal is to come in first or something else, the combat is this game's standout feature.Your rider starts out with at least one weapon, but he can carry several and switch between them on the fly. Some of the melee weapons I've seen include bats, golf clubs, shovels, crowbars, swords, and more. As you come across other rides, you're free to whack away at them on either direction.

Don't feel bad; they're trying to do the same to you! Your rider can also kick at enemies, which proves quit amusing when you knock them off a bridge or into oncoming traffic. The deflect button lets you block oncoming attacks, but I usually focus on offense over defense.On top of the standard Road Rash-style melee weapons and kicks, Road Redemption goes wild with ranged weapons and explosives. From time you time your rider can pick up a shotgun or Uzi and go to town on the other races.

This involves aiming a reticule while driving, which can be tough to do effectively. But if you get someone lined up in your gun's sights, they won't stand a chance.My favorite weapon (though also challenging to use) is the bomb. Bombs resemble melee weapons in that you must be right next to an enemy to use them. Just stick a bomb onto another rider and it will go off a few seconds later, knocking him out of the race. The challenge comes from trying to get away from the 'stickied' enemy. I usually take some damage from the blast, but it's a fun regardless.

Super metroid download

MultiplayerRoad Redemption supports split-screen co-op for up to four players during the campaign (using multiple controllers and/or a keyboard). Split-screen support is quite unusual in a PC game, though not so uncommon in consoles. Many of the old Road Rashes offered split-screen, so it will be great to sit down on the couch with friends and race together once again.Much as many of us love local multiplayer, modern racing games also beg for online support.

Road Redemption Xbox One

Online racing is so ubiquitous within the genre, it would be difficult for an offline-only racer to compete. Thankfully Darkseas plans to add online multiplayer in the near future.As far as multiplayer goes, I'm hoping the developers will throw in a separate multiplayer mode and game types. Teaming up during the campaign mode is great, but we should also be able to select an environment/track and game type outside of campaign and play a quick match or two. Still some rash on this roadI'm not sure whether the current Early Access version of Road Redemption is considered alpha or beta, but it does have some obvious issues that need to be addressed by launch. For one, all of the UI, loading screens, and menus within the campaign itself look fairly awful and low resolution. The races themselves are fine, but the game needs to connect them more smoothly and attractively.One of the campaign's most exciting innovations – its rooftop races – also proves one of its weakest points.

Driving across a series of interconnected rooftops, catching air from ramps as you hop to distant buildings is certainly exciting at its core. But it's far too easy to fall off and into the abyss below. Once you do, the game takes too long to put you back on the track.

One fall just about guarantees a loss.Road Redemption's basic racing controls and the focus on combat just don't mix very well with unforgiving track design. If Darkseas doesn't drastically improve the rooftop races by launch, they will seriously drag down an otherwise solid racer.Finally, Redemption currently lacks two big features from Road Rash 3D: pedestrians and female racers. Maybe I could live without innocent people to run over, but female characters are important in this era of gaming equality. Keeping the torch aliveRoad Rash was a fantastic series with a unique mix of arcade-style racing, combat, and attitude. There was really nothing else like it, until now. Even in its current unpolished state, Road Redemption captures the look and feel of EA's long slumbering series. Pounding enemy racers here feels just as good as ever, and Redemption looks very good by downloadable game standards as well.Darkseas Games' current focus is finishing up the Steam version of Road Redemption, which will likely take a few months.

After they knock the lead version out, it will be time to polish off the Xbox One, Playstation 4, and Wii U games (previous gen consoles are also a possibility). Hopefully the road to Redemption on consoles will not be a long one. I'm ready to hit the pavement and bust a few heads!If you just can't wait, check out the Early Access version on Steam. Road Redemption – Windows and Mac – $19.99 –.

Road Redemption
Developer(s)
Publisher(s)Tripwire Interactive
EngineUnity
Platform(s)
Release
  • Microsoft Windows, macOS, Linux
  • October 4, 2017
  • PlayStation 4, Xbox One, Nintendo Switch
  • November 6, 2018
Genre(s)Vehicular combat, racing
Mode(s)Single-player,Multi-player

Co-Op gameplay information about Road Redemption on Xbox One. Find co-op news, reviews, and more info about this game. The entire campaign can be played with up to 4 player in locally.

Road Redemption is a vehicular combatracing video game developed by EQ-Games and Pixel Dash Studios as a spiritual successor to the Road Rash series of vehicular combatracing video games. The game on PC was released on October 4, 2017. Console versions of Road Redemption were released on November 6, 2018 for PlayStation 4, Xbox One, and Nintendo Switch.

Gameplay[edit]

The game plays a spiritual successor to the Road Rash series of vehicular combatracing video games.[1][2] The game aims to replicate the arcade-like simplicity and silliness of the Road Rash games, while introducing more modern graphics and gameplay mechanics.[3] In addition to the melee weapons featured in Road Rash, Road Redemption introduces firearms in the players options for weapons as well.[4] The game will feature split screen multiplayer modes,[5] including the computer-based ones, which is more of a rarity for the platform.[6] The proposed Wii U version would have also featured the ability for multiplayer sessions to take place with one player on the television and the other using just the Wii U GamePad screen.[7]

Development[edit]

In 2009, Ian Fisch, a long time fan of the Road Rash series wrote a blog post on why the game needed a revival. He had intended for the blog post to be a call for developers Electronic Arts to revisit the series, but following the commercial failures of racing/combat hybrids such as Split/Second and Blur, he believed there would be no appetite for such game from an established publisher, so began working on his own take on the game.[8]

The game was first announced April 2013, alongside a Kickstarter crowdfunding campaign. The campaign raised over $173,000, successfully exceeding its $160,000 goal.[9] While the game was funded for development, it missed the 198,000 stretch goal for a virtual realityOculus Rift version.[10] Paul Fisch, a developer on the game elaborated on reasons why their Kickstarter campaign did not \'take off\' in a piece for The Penny Arcade Report. In it, he blamed the timing of the campaign launch and general crowdfunding fatigue.[11]

The game was initially intended for an August 2014 release,[10] which was pushed back to November 2014 at the release of the alpha version in April 2014.[2] While an early beta version was released through Steam Early Access in September 2014,[12] the game missed its 2014 release date, and a lack of further updates in 2015 lead to fears of the game being cancelled.[7] An update in April 2016 clarified that development was still proceeding, with a Q3 2016 release date planned for Microsoft Windows, macOS and Linux. PlayStation 4, Xbox One, and Wii U versions are planned for sometime afterwards.[7] Initial 2016 updates did not mention the Wii U as a platform, again causing speculation towards cancellation of that particular version, but DarkSeas Games clarified that the Wii U version was still planned, but was relegated to a release window after the PS4 and Xbox One versions, citing extra work that would have to be done to get the game running on the less-powerful Wii U.[9] In May 2018, DarkSeas Game announced they had shifted development to a Nintendo Switch release.[13]

After the game\'s release, DarkSeas Game\'s also intends on making the game open-source, allowing for people to create mods for the game.[4] DarkSeas Game\'s also teamed up with Yacht Club Games to bring their Shovel Knight character to the game as a playable character.[14]

Reception[edit]

Pre-release[edit]

In Eurogamer\'s Steam Early Access review of the game, Dan Whitehead praised the game despite its quirks and glitches, stating \'There are a lot of problems, in other words, and the development team has a lot of balancing and polishing to do if Road Redemption is to become a genuinely satisfying and well-rounded successor to its inspiration. Yet for all of the scruffiness, rough edges and half-baked ideas, the game works brilliantly where it matters.\'[1]Polygon referred to the same early build as \'a crazier, deeper Road Rash\' that was \'as fast, crazed and violent as its obvious inspiration.\'[15] The game\'s $40 price point for an alpha release caught criticism from some websites.[2][16]

References[edit]

  1. ^ ab\'Road Redemption Early Access review\'. Eurogamer.net. 9 October 2014.
  2. ^ abcSavage, Phil. \'Road Redemption now available in alpha, providing you spend $40\'. pcgamer.
  3. ^Maiberg, Emanuel. \'Latest Road Redemption video shows promising progress\'. pcgamer.
  4. ^ abSavage, Phil. \'Road Redemption takes a swipe at Road Rash with its combat-heavy Kickstarter\'. pcgamer.
  5. ^Chalk, Andy. \'Road Redemption adds split-screen multiplayer, gets an E3 gameplay trailer\'. pcgamer.
  6. ^\'Hands on with Road Redemption, a motorcycle combat racer coming to Xbox One and Windows\'. Windows Central.
  7. ^ abc\'Road Redemption slated for PC this summer\'. Eurogamer.net. 1 April 2016.
  8. ^Martin Robinson (2014-05-16). \'How Road Redemption is reviving a lost genre\'. Eurogamer. Retrieved 2016-10-22.
  9. ^ ab\'Road Redemption Developer Says It\'s Still \'Actively Pursuing Wii U Development\'\'. Nintendo Life.
  10. ^ abPrescott, Shaun. \'Road Rash-inspired Road Redemption secures Kickstarter funding\'. pcgamer.
  11. ^Paul Fisch; DarkSeas Games (2013-05-09). \'Road Rashed: 5 reasons why the Road Redemption Kickstarter failed to take off\'. The Penny Arcade Report. Archived from the original on 2013-05-28. Retrieved 2016-10-22.
  12. ^Chalk, Andy. \'Road Redemption roars out onto Steam Early Access\'. pcgamer.
  13. ^Life, Nintendo (27 May 2018). \'Two-Wheel Insanity Simulator Road Redemption Is Switch Bound\'. Nintendo Life. Retrieved 19 December 2018.
  14. ^Prescott, Shaun. \'Road Redemption gets playable Shovel Knight character\'. pcgamer.
  15. ^DanielleRiendeau. \'Road Redemption is like a crazier, deeper Road Rash\'. Polygon.
  16. ^\'Don\'t Be Rash: Road Redemption Alpha Out Now\'. Rock Paper Shotgun.

External links[edit]

Retrieved from \'https://en.wikipedia.org/w/index.php?title=Road_Redemption&oldid=934470084\'

Many games that succeeded on Kickstarter have been sequels to classic games that had languished in obscurity for years: Wasteland 2, Broken Sword 5, and several more long-wished-for sequels owe their lives to Kickstarter. And then you have spiritual successors like Shroud of the Avatar and Underworld Ascendant, which are sequels in all but name to beloved past games.Road Redemption is one such game. During the Sega Genesis and early 32-bit days, Road Rash was a popular combat racing series. But Electronic Arts hasn\'t released a Road Rash game since 2003, leaving fans of the series without their fix of fantasy motorcycle violence. Luckily, New Orleans-based indie developer Darkseas Games is currently hard at work on its own modern motorocycle combat game called Road Redemption.

Gear up and hit the roadThe developers plan to revamp Road Redemption\'s campaign between now and the final release, but the in-progress version available on Steam offers a fairly substantial campaign already.To start with, players will choose a bike and a rider. There are five bikes at present, each with its own stats such as acceleration and durability that can be upgraded during gameplay. Besides traditional nondescript riders, Redemption has a few unique ones like a Jack-o-Lantern and Shovel Knight (star of his own indie game).Once you\'ve made your choices, you\'ll embark on a cross-country campaign of racing and destruction. The game procedurally generates the tracks, so they\'re different every time you play. Environments that I\'ve seen so far include deserts, canyons, snow-covered forests, and cities – all the same stuff you\'d see in Road Rash. Actually, the city races take place on rooftops, which changes things up a lot; we\'ll get to that in a bit. Race and rageRoad Redemption offers several types of events throughout the campaign.

Races require you to place in the top three, some missions task you with beating up a certain number of opponents, and so on. Whether your goal is to come in first or something else, the combat is this game\'s standout feature.Your rider starts out with at least one weapon, but he can carry several and switch between them on the fly. Some of the melee weapons I\'ve seen include bats, golf clubs, shovels, crowbars, swords, and more. As you come across other rides, you\'re free to whack away at them on either direction.

Don\'t feel bad; they\'re trying to do the same to you! Your rider can also kick at enemies, which proves quit amusing when you knock them off a bridge or into oncoming traffic. The deflect button lets you block oncoming attacks, but I usually focus on offense over defense.On top of the standard Road Rash-style melee weapons and kicks, Road Redemption goes wild with ranged weapons and explosives. From time you time your rider can pick up a shotgun or Uzi and go to town on the other races.

This involves aiming a reticule while driving, which can be tough to do effectively. But if you get someone lined up in your gun\'s sights, they won\'t stand a chance.My favorite weapon (though also challenging to use) is the bomb. Bombs resemble melee weapons in that you must be right next to an enemy to use them. Just stick a bomb onto another rider and it will go off a few seconds later, knocking him out of the race. The challenge comes from trying to get away from the \'stickied\' enemy. I usually take some damage from the blast, but it\'s a fun regardless.

\'Super

MultiplayerRoad Redemption supports split-screen co-op for up to four players during the campaign (using multiple controllers and/or a keyboard). Split-screen support is quite unusual in a PC game, though not so uncommon in consoles. Many of the old Road Rashes offered split-screen, so it will be great to sit down on the couch with friends and race together once again.Much as many of us love local multiplayer, modern racing games also beg for online support.

\'Road

Online racing is so ubiquitous within the genre, it would be difficult for an offline-only racer to compete. Thankfully Darkseas plans to add online multiplayer in the near future.As far as multiplayer goes, I\'m hoping the developers will throw in a separate multiplayer mode and game types. Teaming up during the campaign mode is great, but we should also be able to select an environment/track and game type outside of campaign and play a quick match or two. Still some rash on this roadI\'m not sure whether the current Early Access version of Road Redemption is considered alpha or beta, but it does have some obvious issues that need to be addressed by launch. For one, all of the UI, loading screens, and menus within the campaign itself look fairly awful and low resolution. The races themselves are fine, but the game needs to connect them more smoothly and attractively.One of the campaign\'s most exciting innovations – its rooftop races – also proves one of its weakest points.

Driving across a series of interconnected rooftops, catching air from ramps as you hop to distant buildings is certainly exciting at its core. But it\'s far too easy to fall off and into the abyss below. Once you do, the game takes too long to put you back on the track.

One fall just about guarantees a loss.Road Redemption\'s basic racing controls and the focus on combat just don\'t mix very well with unforgiving track design. If Darkseas doesn\'t drastically improve the rooftop races by launch, they will seriously drag down an otherwise solid racer.Finally, Redemption currently lacks two big features from Road Rash 3D: pedestrians and female racers. Maybe I could live without innocent people to run over, but female characters are important in this era of gaming equality. Keeping the torch aliveRoad Rash was a fantastic series with a unique mix of arcade-style racing, combat, and attitude. There was really nothing else like it, until now. Even in its current unpolished state, Road Redemption captures the look and feel of EA\'s long slumbering series. Pounding enemy racers here feels just as good as ever, and Redemption looks very good by downloadable game standards as well.Darkseas Games\' current focus is finishing up the Steam version of Road Redemption, which will likely take a few months.

After they knock the lead version out, it will be time to polish off the Xbox One, Playstation 4, and Wii U games (previous gen consoles are also a possibility). Hopefully the road to Redemption on consoles will not be a long one. I\'m ready to hit the pavement and bust a few heads!If you just can\'t wait, check out the Early Access version on Steam. Road Redemption – Windows and Mac – $19.99 –.

...'>Road Redemption Xbox One(29.03.2020)
  • gridapp.netlify.appRoad Redemption Xbox One ★ ★
  • Road Redemption
    Developer(s)
    Publisher(s)Tripwire Interactive
    EngineUnity
    Platform(s)
    Release
    • Microsoft Windows, macOS, Linux
    • October 4, 2017
    • PlayStation 4, Xbox One, Nintendo Switch
    • November 6, 2018
    Genre(s)Vehicular combat, racing
    Mode(s)Single-player,Multi-player

    Co-Op gameplay information about Road Redemption on Xbox One. Find co-op news, reviews, and more info about this game. The entire campaign can be played with up to 4 player in locally.

    Road Redemption is a vehicular combatracing video game developed by EQ-Games and Pixel Dash Studios as a spiritual successor to the Road Rash series of vehicular combatracing video games. The game on PC was released on October 4, 2017. Console versions of Road Redemption were released on November 6, 2018 for PlayStation 4, Xbox One, and Nintendo Switch.

    Gameplay[edit]

    The game plays a spiritual successor to the Road Rash series of vehicular combatracing video games.[1][2] The game aims to replicate the arcade-like simplicity and silliness of the Road Rash games, while introducing more modern graphics and gameplay mechanics.[3] In addition to the melee weapons featured in Road Rash, Road Redemption introduces firearms in the players options for weapons as well.[4] The game will feature split screen multiplayer modes,[5] including the computer-based ones, which is more of a rarity for the platform.[6] The proposed Wii U version would have also featured the ability for multiplayer sessions to take place with one player on the television and the other using just the Wii U GamePad screen.[7]

    Development[edit]

    In 2009, Ian Fisch, a long time fan of the Road Rash series wrote a blog post on why the game needed a revival. He had intended for the blog post to be a call for developers Electronic Arts to revisit the series, but following the commercial failures of racing/combat hybrids such as Split/Second and Blur, he believed there would be no appetite for such game from an established publisher, so began working on his own take on the game.[8]

    The game was first announced April 2013, alongside a Kickstarter crowdfunding campaign. The campaign raised over $173,000, successfully exceeding its $160,000 goal.[9] While the game was funded for development, it missed the 198,000 stretch goal for a virtual realityOculus Rift version.[10] Paul Fisch, a developer on the game elaborated on reasons why their Kickstarter campaign did not \'take off\' in a piece for The Penny Arcade Report. In it, he blamed the timing of the campaign launch and general crowdfunding fatigue.[11]

    The game was initially intended for an August 2014 release,[10] which was pushed back to November 2014 at the release of the alpha version in April 2014.[2] While an early beta version was released through Steam Early Access in September 2014,[12] the game missed its 2014 release date, and a lack of further updates in 2015 lead to fears of the game being cancelled.[7] An update in April 2016 clarified that development was still proceeding, with a Q3 2016 release date planned for Microsoft Windows, macOS and Linux. PlayStation 4, Xbox One, and Wii U versions are planned for sometime afterwards.[7] Initial 2016 updates did not mention the Wii U as a platform, again causing speculation towards cancellation of that particular version, but DarkSeas Games clarified that the Wii U version was still planned, but was relegated to a release window after the PS4 and Xbox One versions, citing extra work that would have to be done to get the game running on the less-powerful Wii U.[9] In May 2018, DarkSeas Game announced they had shifted development to a Nintendo Switch release.[13]

    After the game\'s release, DarkSeas Game\'s also intends on making the game open-source, allowing for people to create mods for the game.[4] DarkSeas Game\'s also teamed up with Yacht Club Games to bring their Shovel Knight character to the game as a playable character.[14]

    Reception[edit]

    Pre-release[edit]

    In Eurogamer\'s Steam Early Access review of the game, Dan Whitehead praised the game despite its quirks and glitches, stating \'There are a lot of problems, in other words, and the development team has a lot of balancing and polishing to do if Road Redemption is to become a genuinely satisfying and well-rounded successor to its inspiration. Yet for all of the scruffiness, rough edges and half-baked ideas, the game works brilliantly where it matters.\'[1]Polygon referred to the same early build as \'a crazier, deeper Road Rash\' that was \'as fast, crazed and violent as its obvious inspiration.\'[15] The game\'s $40 price point for an alpha release caught criticism from some websites.[2][16]

    References[edit]

    1. ^ ab\'Road Redemption Early Access review\'. Eurogamer.net. 9 October 2014.
    2. ^ abcSavage, Phil. \'Road Redemption now available in alpha, providing you spend $40\'. pcgamer.
    3. ^Maiberg, Emanuel. \'Latest Road Redemption video shows promising progress\'. pcgamer.
    4. ^ abSavage, Phil. \'Road Redemption takes a swipe at Road Rash with its combat-heavy Kickstarter\'. pcgamer.
    5. ^Chalk, Andy. \'Road Redemption adds split-screen multiplayer, gets an E3 gameplay trailer\'. pcgamer.
    6. ^\'Hands on with Road Redemption, a motorcycle combat racer coming to Xbox One and Windows\'. Windows Central.
    7. ^ abc\'Road Redemption slated for PC this summer\'. Eurogamer.net. 1 April 2016.
    8. ^Martin Robinson (2014-05-16). \'How Road Redemption is reviving a lost genre\'. Eurogamer. Retrieved 2016-10-22.
    9. ^ ab\'Road Redemption Developer Says It\'s Still \'Actively Pursuing Wii U Development\'\'. Nintendo Life.
    10. ^ abPrescott, Shaun. \'Road Rash-inspired Road Redemption secures Kickstarter funding\'. pcgamer.
    11. ^Paul Fisch; DarkSeas Games (2013-05-09). \'Road Rashed: 5 reasons why the Road Redemption Kickstarter failed to take off\'. The Penny Arcade Report. Archived from the original on 2013-05-28. Retrieved 2016-10-22.
    12. ^Chalk, Andy. \'Road Redemption roars out onto Steam Early Access\'. pcgamer.
    13. ^Life, Nintendo (27 May 2018). \'Two-Wheel Insanity Simulator Road Redemption Is Switch Bound\'. Nintendo Life. Retrieved 19 December 2018.
    14. ^Prescott, Shaun. \'Road Redemption gets playable Shovel Knight character\'. pcgamer.
    15. ^DanielleRiendeau. \'Road Redemption is like a crazier, deeper Road Rash\'. Polygon.
    16. ^\'Don\'t Be Rash: Road Redemption Alpha Out Now\'. Rock Paper Shotgun.

    External links[edit]

    Retrieved from \'https://en.wikipedia.org/w/index.php?title=Road_Redemption&oldid=934470084\'

    Many games that succeeded on Kickstarter have been sequels to classic games that had languished in obscurity for years: Wasteland 2, Broken Sword 5, and several more long-wished-for sequels owe their lives to Kickstarter. And then you have spiritual successors like Shroud of the Avatar and Underworld Ascendant, which are sequels in all but name to beloved past games.Road Redemption is one such game. During the Sega Genesis and early 32-bit days, Road Rash was a popular combat racing series. But Electronic Arts hasn\'t released a Road Rash game since 2003, leaving fans of the series without their fix of fantasy motorcycle violence. Luckily, New Orleans-based indie developer Darkseas Games is currently hard at work on its own modern motorocycle combat game called Road Redemption.

    Gear up and hit the roadThe developers plan to revamp Road Redemption\'s campaign between now and the final release, but the in-progress version available on Steam offers a fairly substantial campaign already.To start with, players will choose a bike and a rider. There are five bikes at present, each with its own stats such as acceleration and durability that can be upgraded during gameplay. Besides traditional nondescript riders, Redemption has a few unique ones like a Jack-o-Lantern and Shovel Knight (star of his own indie game).Once you\'ve made your choices, you\'ll embark on a cross-country campaign of racing and destruction. The game procedurally generates the tracks, so they\'re different every time you play. Environments that I\'ve seen so far include deserts, canyons, snow-covered forests, and cities – all the same stuff you\'d see in Road Rash. Actually, the city races take place on rooftops, which changes things up a lot; we\'ll get to that in a bit. Race and rageRoad Redemption offers several types of events throughout the campaign.

    Races require you to place in the top three, some missions task you with beating up a certain number of opponents, and so on. Whether your goal is to come in first or something else, the combat is this game\'s standout feature.Your rider starts out with at least one weapon, but he can carry several and switch between them on the fly. Some of the melee weapons I\'ve seen include bats, golf clubs, shovels, crowbars, swords, and more. As you come across other rides, you\'re free to whack away at them on either direction.

    Don\'t feel bad; they\'re trying to do the same to you! Your rider can also kick at enemies, which proves quit amusing when you knock them off a bridge or into oncoming traffic. The deflect button lets you block oncoming attacks, but I usually focus on offense over defense.On top of the standard Road Rash-style melee weapons and kicks, Road Redemption goes wild with ranged weapons and explosives. From time you time your rider can pick up a shotgun or Uzi and go to town on the other races.

    This involves aiming a reticule while driving, which can be tough to do effectively. But if you get someone lined up in your gun\'s sights, they won\'t stand a chance.My favorite weapon (though also challenging to use) is the bomb. Bombs resemble melee weapons in that you must be right next to an enemy to use them. Just stick a bomb onto another rider and it will go off a few seconds later, knocking him out of the race. The challenge comes from trying to get away from the \'stickied\' enemy. I usually take some damage from the blast, but it\'s a fun regardless.

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    MultiplayerRoad Redemption supports split-screen co-op for up to four players during the campaign (using multiple controllers and/or a keyboard). Split-screen support is quite unusual in a PC game, though not so uncommon in consoles. Many of the old Road Rashes offered split-screen, so it will be great to sit down on the couch with friends and race together once again.Much as many of us love local multiplayer, modern racing games also beg for online support.

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    Online racing is so ubiquitous within the genre, it would be difficult for an offline-only racer to compete. Thankfully Darkseas plans to add online multiplayer in the near future.As far as multiplayer goes, I\'m hoping the developers will throw in a separate multiplayer mode and game types. Teaming up during the campaign mode is great, but we should also be able to select an environment/track and game type outside of campaign and play a quick match or two. Still some rash on this roadI\'m not sure whether the current Early Access version of Road Redemption is considered alpha or beta, but it does have some obvious issues that need to be addressed by launch. For one, all of the UI, loading screens, and menus within the campaign itself look fairly awful and low resolution. The races themselves are fine, but the game needs to connect them more smoothly and attractively.One of the campaign\'s most exciting innovations – its rooftop races – also proves one of its weakest points.

    Driving across a series of interconnected rooftops, catching air from ramps as you hop to distant buildings is certainly exciting at its core. But it\'s far too easy to fall off and into the abyss below. Once you do, the game takes too long to put you back on the track.

    One fall just about guarantees a loss.Road Redemption\'s basic racing controls and the focus on combat just don\'t mix very well with unforgiving track design. If Darkseas doesn\'t drastically improve the rooftop races by launch, they will seriously drag down an otherwise solid racer.Finally, Redemption currently lacks two big features from Road Rash 3D: pedestrians and female racers. Maybe I could live without innocent people to run over, but female characters are important in this era of gaming equality. Keeping the torch aliveRoad Rash was a fantastic series with a unique mix of arcade-style racing, combat, and attitude. There was really nothing else like it, until now. Even in its current unpolished state, Road Redemption captures the look and feel of EA\'s long slumbering series. Pounding enemy racers here feels just as good as ever, and Redemption looks very good by downloadable game standards as well.Darkseas Games\' current focus is finishing up the Steam version of Road Redemption, which will likely take a few months.

    After they knock the lead version out, it will be time to polish off the Xbox One, Playstation 4, and Wii U games (previous gen consoles are also a possibility). Hopefully the road to Redemption on consoles will not be a long one. I\'m ready to hit the pavement and bust a few heads!If you just can\'t wait, check out the Early Access version on Steam. Road Redemption – Windows and Mac – $19.99 –.

    ...'>Road Redemption Xbox One(29.03.2020)